Point Cloud rendering in Unreal Engine Part 2

It took some time but the tutorial to convert any point cloud in pictures in order to use them in Unreal Engine is up :

 

 

As a side note, we are looking into the possibility to integrate Potree inside Unreal Engine, more news about that later.

I’m also experiencing with the nvidia tech demo for massive point cloud visualization in VR :

PDF Description kudos to Innfarn Yoo and Markus Schuetz about that project at nvidia.

It’s really a great tool for a tech demo, more news about this in another post later.

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